﻿namespace Test.Game.Screens
{
    using System.Windows;

    using Furesoft.WPF.Game;

    public partial class WelcomeScreen
    {
        public WelcomeScreen()
        {
            InitializeComponent();
        }

        private void StartGameBtn_OnClick(object sender, RoutedEventArgs e)
        {
            ScreenManager.ChangeScreen(new GameScreen());
        }

        private void ExitBtn_OnClick(object sender, RoutedEventArgs e)
        {
            Application.Current.Shutdown(0);
        }
    }
}
